Trouble-maker is designed to be an open, community-driven, project.
As such, there are always things that people can do to help out.
You can contact us on our Trouble-Maker
with questions or via our
Check out current team members on our SourceForge project member list
following project jobs exist:
Most people will be interested in being a module builder, as this
is the easiest job to do. Simply put, write a script to hose a system.
Of course, there is a bit more to it than that, as any module that is
to be included in the trouble-maker must be well documented and
consistent with the module development guidelines.
Once the module
builder is complete, this process will be simplified.
This job involves working on the engine itself. There will not be
many engine developers, though patches will be gladly accepted.
This job is the most demanding. You are in charge of a particular
operating system, and must verify the trouble modules do what they are
supposed to on that operating system. Luckily, not all modules will
exist for all operating systems. Trouble-maker is designed to make it
easy to add new target systems. All you need to do is be willing to
test out the problems on your system.